Into the Night We Shine

My favourite Foo Fighters album is There is Nothing Left to Lose. Where its predecessors felt like decidedly Dave Grohl-centred projects, and later albums leaned more and more into a stadium rock vibe, their third outing felt like the perfect encapsulation of who the band were on a whole – hard rockers (Stacked Actors), a... Continue Reading →

Difficulty Level

Writing a game – even a text-based game – is tough. I knew that before I started writing Internal Damnation. I was as a game master two years ago, for Victor Fernando R. Ocampo's The Book of Red Shadows, and I'd seen only just a fraction of the work that Victor had put into making... Continue Reading →

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